Getting Started with Distributed Checkpoint (DCP)¶
Author: Iris Zhang, Rodrigo Kumpera, Chien-Chin Huang, Lucas Pasqualin
Note
View and edit this tutorial in github.
Prerequisites:
Checkpointing AI models during distributed training could be challenging, as parameters and gradients are partitioned across trainers and the number of trainers available could change when you resume training. Pytorch Distributed Checkpointing (DCP) can help make this process easier.
In this tutorial, we show how to use DCP APIs with a simple FSDP wrapped model.
How DCP works¶
torch.distributed.checkpoint()
enables saving and loading models from multiple ranks in parallel. You can use this module to save on any number of ranks in parallel,
and then re-shard across differing cluster topologies at load time.
Addditionally, through the use of modules in torch.distributed.checkpoint.state_dict()
,
DCP offers support for gracefully handling state_dict
generation and loading in distributed settings.
This includes managing fully-qualified-name (FQN) mappings across models and optimizers, and setting default parameters for PyTorch provided parallelisms.
DCP is different from torch.save()
and torch.load()
in a few significant ways:
It produces multiple files per checkpoint, with at least one per rank.
It operates in place, meaning that the model should allocate its data first and DCP uses that storage instead.
Note
The code in this tutorial runs on an 8-GPU server, but it can be easily generalized to other environments.
How to use DCP¶
Here we use a toy model wrapped with FSDP for demonstration purposes. Similarly, the APIs and logic can be applied to larger models for checkpointing.
Saving¶
Now, let’s create a toy module, wrap it with FSDP, feed it with some dummy input data, and save it.
import os
import torch
import torch.distributed as dist
import torch.distributed.checkpoint as dcp
import torch.multiprocessing as mp
import torch.nn as nn
from torch.distributed.fsdp import FullyShardedDataParallel as FSDP
from torch.distributed.checkpoint.state_dict import get_state_dict
from torch.distributed.fsdp.fully_sharded_data_parallel import StateDictType
CHECKPOINT_DIR = "checkpoint"
class ToyModel(nn.Module):
def __init__(self):
super(ToyModel, self).__init__()
self.net1 = nn.Linear(16, 16)
self.relu = nn.ReLU()
self.net2 = nn.Linear(16, 8)
def forward(self, x):
return self.net2(self.relu(self.net1(x)))
def setup(rank, world_size):
os.environ["MASTER_ADDR"] = "localhost"
os.environ["MASTER_PORT"] = "12355 "
# initialize the process group
dist.init_process_group("nccl", rank=rank, world_size=world_size)
torch.cuda.set_device(rank)
def cleanup():
dist.destroy_process_group()
def run_fsdp_checkpoint_save_example(rank, world_size):
print(f"Running basic FSDP checkpoint saving example on rank {rank}.")
setup(rank, world_size)
# create a model and move it to GPU with id rank
model = ToyModel().to(rank)
model = FSDP(model)
loss_fn = nn.MSELoss()
optimizer = torch.optim.Adam(model.parameters(), lr=0.1)
optimizer.zero_grad()
model(torch.rand(8, 16, device="cuda")).sum().backward()
optimizer.step()
# this line automatically manages FSDP FQN's, as well as sets the default state dict type to FSDP.SHARDED_STATE_DICT
model_state_dict, optimizer_state_dict = get_state_dict(model, optimizer)
state_dict = {
"model": model_state_dict,
"optimizer": optimizer_state_dict
}
dcp.save(state_dict,checkpoint_id=CHECKPOINT_DIR)
cleanup()
if __name__ == "__main__":
world_size = torch.cuda.device_count()
print(f"Running fsdp checkpoint example on {world_size} devices.")
mp.spawn(
run_fsdp_checkpoint_save_example,
args=(world_size,),
nprocs=world_size,
join=True,
)
Please go ahead and check the checkpoint directory. You should see 8 checkpoint files as shown below.
Loading¶
After saving, let’s create the same FSDP-wrapped model, and load the saved state dict from storage into the model. You can load in the same world size or different world size.
Please note that you will have to call model.state_dict()
prior to loading and pass it to DCP’s load_state_dict()
API.
This is fundamentally different from torch.load()
, as torch.load()
simply requires the path to the checkpoint prior for loading.
The reason that we need the state_dict
prior to loading is:
DCP uses the pre-allocated storage from model state_dict to load from the checkpoint directory. During loading, the state_dict passed in will be updated in place.
DCP requires the sharding information from the model prior to loading to support resharding.
import os
import torch
import torch.distributed as dist
import torch.distributed.checkpoint as dcp
from torch.distributed.checkpoint.state_dict import get_state_dict, set_state_dict
import torch.multiprocessing as mp
import torch.nn as nn
from torch.distributed.fsdp import FullyShardedDataParallel as FSDP
CHECKPOINT_DIR = "checkpoint"
class ToyModel(nn.Module):
def __init__(self):
super(ToyModel, self).__init__()
self.net1 = nn.Linear(16, 16)
self.relu = nn.ReLU()
self.net2 = nn.Linear(16, 8)
def forward(self, x):
return self.net2(self.relu(self.net1(x)))
def setup(rank, world_size):
os.environ["MASTER_ADDR"] = "localhost"
os.environ["MASTER_PORT"] = "12355 "
# initialize the process group
dist.init_process_group("nccl", rank=rank, world_size=world_size)
torch.cuda.set_device(rank)
def cleanup():
dist.destroy_process_group()
def run_fsdp_checkpoint_load_example(rank, world_size):
print(f"Running basic FSDP checkpoint loading example on rank {rank}.")
setup(rank, world_size)
# create a model and move it to GPU with id rank
model = ToyModel().to(rank)
model = FSDP(model)
optimizer = torch.optim.Adam(model.parameters(), lr=0.1)
# generates the state dict we will load into
model_state_dict, optimizer_state_dict = get_state_dict(model, optimizer)
state_dict = {
"model": model_state_dict,
"optimizer": optimizer_state_dict
}
dcp.load(
state_dict=state_dict,
checkpoint_id=CHECKPOINT_DIR,
)
# sets our state dicts on the model and optimizer, now that we've loaded
set_state_dict(
model,
optimizer,
model_state_dict=model_state_dict,
optim_state_dict=optimizer_state_dict
)
cleanup()
if __name__ == "__main__":
world_size = torch.cuda.device_count()
print(f"Running fsdp checkpoint example on {world_size} devices.")
mp.spawn(
run_fsdp_checkpoint_load_example,
args=(world_size,),
nprocs=world_size,
join=True,
)
If you would like to load the saved checkpoint into a non-FSDP wrapped model in a non-distributed setup, perhaps for inference, you can also do that with DCP.
By default, DCP saves and loads a distributed state_dict
in Single Program Multiple Data(SPMD) style. However if no process group is initialized, DCP infers
the intent is to save or load in “non-distributed” style, meaning entirely in the current process.
Note
Distributed checkpoint support for Multi-Program Multi-Data is still under development.
import os
import torch
import torch.distributed.checkpoint as DCP
import torch.nn as nn
CHECKPOINT_DIR = "checkpoint"
class ToyModel(nn.Module):
def __init__(self):
super(ToyModel, self).__init__()
self.net1 = nn.Linear(16, 16)
self.relu = nn.ReLU()
self.net2 = nn.Linear(16, 8)
def forward(self, x):
return self.net2(self.relu(self.net1(x)))
def run_checkpoint_load_example():
# create the non FSDP-wrapped toy model
model = ToyModel()
state_dict = {
"model": model.state_dict(),
}
# since no progress group is initialized, DCP will disable any collectives.
dcp.load(
state_dict=state_dict,
checkpoint_id=CHECKPOINT_DIR,
)
model.load_state_dict(state_dict["model"])
if __name__ == "__main__":
print(f"Running basic DCP checkpoint loading example.")
run_checkpoint_load_example()
Conclusion¶
In conclusion, we have learned how to use DCP’s save()
and load()
APIs, as well as how they are different form torch.save()
and torch.load()
.
Additionally, we’ve learned how to use get_state_dict()
and set_state_dict()
to automatically manage parallelism-specific FQN’s and defaults during state dict
generation and loading.
For more information, please see the following: